Acrobatics (DEX)
Knacks: Balance, Flipping, Tumbling
A character's ability to perform acrobatic feats, such as flips, rolls, and jumps, with agility and grace. It involves a combination of balance, coordination, and physical strength, as well as the ability to quickly assess and react to changing circumstances.
A character with high acrobatics skill may be able to perform impressive stunts in combat or navigate treacherous terrain with ease. They may also use their acrobatic skills to gain an advantage in social situations, such as by impressing an audience with a performance.
Acrobatics is typically used in situations where a character needs to make an agile or acrobatic move, such as leaping over an obstacle or avoiding an attack. The difficulty of the acrobatics (TN) will be determined by the Game Master, such as the distance of the jump or the complexity of the manoeuvre.
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